Updated my Fantasy Football Client build to version 3.3.1, so it's now compatible again with the official server fumbbl.com.
I described new features added to the official client fumbbl.com.
And today I updated my build to a version supported by the site fumbbl.com, so it's fully compatible again.
The Emperor protects.
Adding the ability to zoom in on the pitch in the fumbbl.com client.
In the previous article I described adding a new layout for the Fantasy Football client (Blood Bowl), adapted for 1920x1080 resolution screens, and also explained where to download it and how to run it.
In the previous article I described adding active player highlighting to the Fantasy Football client (Blood Bowl).
This time I want to present to you a new feature I added to the client: the ability to zoom in on the pitch. For now, this innovation is purely aesthetic and allows you to see the players on the pitch in more detail and enjoy the artists' work. It also allows you to focus on a specific area of the pitch that interests you at the moment. I have been thinking about this innovation for a long time, but I postponed it in favor of implementing active player highlighting.
Adding highlight of the active player to the client fumbbl.com.
In previous article I described adding new layout for the client Fantasy Football client (Blood Bowl), adapted for screens with resolution 1920x1080, as well as told where to download it and how to run it.
This time I want to present to you a new feature that I added to the client: highlight of the active player.
Playing Blood Bowl via fumbbl.com, I noticed that when the opponent's turn comes, it is often difficult to understand which player was activated to perform an action. In the official client, the player's icon only turns to profile when activated, which is not immediately noticeable and leads to slight disorientation. Therefore I decided to implement an improvement that will fix this situation and help focus attention on that character who is performing the action. I imagined that it would be great if the activated player started blinking, visually attracting attention to themselves and thereby helping to understand where exactly the move is happening. Below is a video demonstrating the implementation of my idea.
Full-screen 1920x1080 resolution adaptation for the Fantasy Football client of the fumbbl.com project
There’s a board game invented by Games Workshop employees that few people know about. It’s one of those tabletop games where there are so many rules that affect how the situation unfolds under different conditions that, to play it, a person needs to enter a deep game trance in which their consciousness is fully focused on the game elements and switches between them. This isn’t the only game from Games Workshop like this. Every one of their games is like that. My favorite still remains Warhammer Underworlds, and my attraction to Blood Bowl is so great and all-encompassing that it allows me to enjoy both of these games equally.
Part of the game’s appeal lies in interacting with the opponent, and an even larger part of the gameplay consists of imagination and immersion in the game universe, which is greatly aided by the excellent artistic work of many artists who create breathtaking dynamic scenes from the game’s universe. :) Other artists who paint the miniatures of the game’s characters and universe do equally amazing work that stimulates the imagination. And to prove my point, I invite you to look at some examples of their work.
Beautiful and dynamic artwork that instantly engages and raises questions: “Wow, what is this?” ... continue reading.
Thoughts on the society we live in and the norms we follow.
I often have thoughts about the society we live in and the norms that it dictates. For a person growing up and testing the rules and norms of the society they live in through trial and error, these norms seem clear and defined at first. But the more a person goes through life and experiences different situations, the more they come to understand that most of what we are offered is a lie that we are forced to believe...
We come into this world, and the people around us start telling us how the world works and how we should behave. However, as time passes, we can observe that the same people who teach us these norms often don't follow them themselves.
I can demonstrate this with a specific example. A health insurance organization that claims its primary goal is to care for and preserve the health of its clients actually introduces a rule that allows a prescription to be obtained only for a year. After that, according to their regulations, a person is required to attend a doctor's appointment, pay for it, and only then can they get an extension. And this is despite the fact that the medication itself is not provided to the person with a prescription for free: the person pays for the medication, and on top of that, they are also required to pay for a doctor's appointment every year to extend their prescrip... continue reading.